@startuml
sprite $bugsense [48x48/16] {
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}


!define DEV_BUGSENSE(_alias) ENTITY(rectangle,black,bugsense,_alias,DEV BUGSENSE)
!define DEV_BUGSENSE(_alias, _label) ENTITY(rectangle,black,bugsense,_label, _alias,DEV BUGSENSE)
!define DEV_BUGSENSE(_alias, _label, _shape) ENTITY(_shape,black,bugsense,_label, _alias,DEV BUGSENSE)
!define DEV_BUGSENSE(_alias, _label, _shape, _color) ENTITY(_shape,_color,bugsense,_label, _alias,DEV BUGSENSE)
skinparam folderBackgroundColor<<DEV BUGSENSE>> White
@enduml